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This article is about the Nintendo Switch game. For other uses, see ARMS (disambiguation).
US box art for ARMS
|Download size||2.9 GB|
ARMS is a fighting game developed by Nintendo EPD exclusive to the Nintendo Switch. The game features professional boxer-like fighters who can attack each other from across an arena using weapons known as ARMS, which are attached to the ends of the fighters' extendable limbs, also known as ARMS.
ARMS was first revealed with a trailer in a Nintendo Switch presentation on 2017-01-12. ARMS was released on 2017-06-16 in North America, Europe and Japan. On February 21, 2018, it was announced for a South Korean release on April 12, the same year.
Each player controls one fighter from an over-the-shoulder third-person point of view. The game optionally takes advantage of the Nintendo Switch Joy-Con controllers' built-in motion controls, allowing players to throw punches, block and move around the arena by flicking or tilting the controllers. Using traditional button controls with a Pro Controller, Joy-Con Grip, a single Joy-Con held sideways, or the Switch in handheld mode is also an option. The game is playable locally by up to 4 players on one system, up to 8 players and systems per lobby in local wireless and up to 10 systems with 2 players each in an online lobby. The game includes online party and ranked battle modes and local wireless mode.
|Action||Thumbs-up grip||Joy-Con Grip|
|Move||Tilt both Joy-Con*|
|Guard||Turn both Joy-Con inward|
|Change target||/||() /||/|
|Punch(R)||Punch forward with Right Joy-Con||/|
|Punch(L)||Punch forward with Left Joy-Con||/|
|Grab||Punch forward with both Joy-Con||+ / +||+|
*-The plural form of Joy-Con is the same as its singular form.
There are several game modes in ARMS. All modes are listed here.
Nintendo Arms Toys
- ARMS Test
- A training mode in which a player can test out a randomized combination of ARMS against a COM fighter.
- ARMS Test
- Party Match / Party Crash
- VS Hedlok
- Exclusive to Party Match and Party Crash.
- VS Hedlok
- Local / LAN Play
- A second training mode containing various drills to teach players fighting techniques.
- Removed in Version 3.0.0.
Main article: Updates
- Version 1.0.0 (released 2017-06-16)
- First public release.
- Version 1.1.0 (released 2017-06-25)
- Added LAN Play and Arena mode.
- Version 2.0.0 (released 2017-07-12)
- Added Max Brass and his ARMS, Sky Arena, Hedlok Scramble mode, Stats and Events, and many fixes.
- Version 2.1.0 (released 2017-08-09)
- Revamped Training mode and adjusted balance.
- Version 3.0.0 (released 2017-09-13)
- Added Lola Pop and her ARMS, Via Dolce, and many fixes.
- Version 3.1.0 (released 2017-09-28)
- Added Sparring Ring and adjusted balance.
- Version 3.2.0 (released 2017-10-17)
- Added Badges, a new challenger in Grand Prix mode, along with balances and fixes.
- Version 4.0.0 (released 2017-11-15)
- Added Misango and his ARMS, Temple Grounds, a Poison Atrribute, Party Crash mode, and many new Badges
- Version 5.0.0 (released 2017-12-22)
- Added Dr. Coyle and her ARMS, [NAME REDACTED], new Badges and more fixes.
ARMS received generally positive reviews. Critics praised its simple, straightforward gameplay and its creative twist on the fighting genre, but some criticism was directed at its lack of content on release and its learning curve.
In its first month alone, ARMS sold 1.18 million units globally. According to Nintendo's annual Financial Results Briefing 2017, ARMS sold 1.61 million as of December 31st, 2017.
As of July 31st, 2018 Arms has sold 2.01 million units worldwide .
As of December 2019, Arms sold 2.38 Million units worldwide 
Nintendo Arms Review
North American box art
Pan European box art
German box art
Russian box art
Australian box art
Japanese box art
Korean box art
- ↑Nintendo Today. 'ARMS Download Size Revealed', retrieved on 2017-05-30.
- ↑Nintendo of America. 'ARMS – Nintendo Direct 4.12.2017', retrieved on 2017-05-02.
- ↑Nintendo UK. 'Nintendo Direct - 12.04.2017', retrieved on 2017-05-02.
- ↑Nintendo Co., Ltd. 'ARMS Nintendo Direct 2017.4.13', retrieved on 2017-05-02.
- ↑Nintendo of Korea nintendo.co.kr
- ↑Metacritic. , 2017-06-07, retrieved 2017-06-07.
- ↑Carter, Chris. Destructoid. , 2017-06-07, retrieved 2017-06-07.
- ↑Martinson, Robin. Eurogamer. 2017-06-07-arms-review, 2017-06-07, retrieved 2017-06-07.
- ↑Gematsu. 'Famitsu Review Scores: Issue 1488', 2017-06-06, retrieved on 2017-06-06.
- ↑Plagge, Kallie. Gamespot. , 2017-06-07, retrieved 2017-06-07.
- ↑Schilling, Chris. Gamesradar+. 'ARMS Review: 'An Invigorating Blend of Graceful Movement and Slapstick Violence', 2017-06-07, retrieved 2017-06-07.
- ↑Segers, Andre. GameXplain. 'ARMS - REVIEW (Nintendo Switch)', 2017-06-07, retrieved 2017-06-07.
- ↑Graeber, Brendan. IGN. 'ARMS Review', 2017-06-07, retrieved 2017-06-07.
- ↑McFerran, Damien. Nintendo Life. 'Review: ARMS', 2017-06-07, retrieved 2017-06-07.
- ↑Peckham, Matt. Time. 'Arms' Is Weird, Wonderful, and Maybe the Perfect Switch Game', 2017-06-07, retrieved 2017-06-07.
- ↑TrustedReviews. http://www.trustedreviews.com/arms-review 'ARMS review', 2017-06-07, retrieved 2017-06-07.
- ↑Nintendo Co., Ltd. Nintendo Consolidated Financial Earnings Report, 2017-07-26, retrieved 2017-07-26
- ↑Nintendo Co. Ltd. Top Selling Title Sales Units
- ↑Nintendo Co., Ltd. 
- ↑2020CESAゲーム白書 (2020 CESA Games White Paper). Computer Entertainment Supplier's Association. 2020 ISBN 978-4-902346-42-8
Nintendo Arms Lore
The ARMS universe (アームズ, ARMS) refers to the Super Smash Bros. collection of characters, stages and properties that hail from the 3D fighting game developed by Nintendo EPD. Set in a world where some individuals mysteriously gain extendable limbs, the game revolves around the titular combat sport in which fighters who have this ability compete using glove-like weapons, known as ARMS. Similar to Splatoon when it first launched on the Wii U, this franchise was conceived as a new intellectual property to take full advantage of the Nintendo Switch's hardware and functionality, being cited as a game with depth, challenge and replayability according to producer Kosuke Yabuki.
ARMS was first conceptualized when Mario Kart 8 director Kosuke Yabuki expressed interest in creating a fighting game with the camera behind the player, instead of the standard side-on view. To avoid issues with depth perception, the developers had the characters' fists extend out towards the opponent, inspired by the obstacle-dodging gameplay of Mario Kart. A prototype was developed and the developers found performing punching gestures with the Joy-Con controllers to feel natural.
The team experimented with several ideas for character designs, as well as considered using established Nintendo characters such as Mario, Link and even Little Mac. They soon decided on having all the game's characters be original to fit with the gameplay. When designing a character, the ARMS were considered first, thus informing the overall design and personality of the character; for example, springs led to the conception of Spring Man, ribbon strands lead to Ribbon Girl, ramen noodles lead to Min Min and DNA strands lead to Helix. The fights were framed as a combat sport, with the fighters participating in the ARMS LeagueGrand Prix and various fictitious business logos and designs were added to characters and stages to help sell this idea.
ARMS was officially announced for the Nintendo Switch on January 12th, 2017 during the Nintendo Switch Presentation. Prior to launch, information about the game was detailed via a spotlight in the Nintendo Direct in April 2017, a dedicated ARMS Direct in May 2017 and a series of public hour-long multiplayer beta events called the 'ARMS Global Testpunch' running from May to June 2017. The game released worldwide on June 16th, 2017 to positive reviews and strong sales, with many drawing comparisons to the Punch-Out!! series and the boxing minigame from Wii Sports. Outlets praised the game's unique, deep gameplay and customization, but criticized its lack of content at launch and the inability to remap button controls at launch. Following Splatoon's post-launch model, new characters, stages and modes were made available via free content updates throughout 2017, including the aforementioned button re-configurations, thus improving the game's reception over time. In October 2017, an official graphic novel was announced, designed to delve deeper into the game's lore. As of 2021, it has no current projected release date, and is believed to be cancelled.
The announcement of an ARMS fighter joining Super Smash Bros. Ultimate on March 26th, 2020 was commemorated in two ways: a two-week free trial of the full game was made available exclusively for Nintendo Switch Online members from Marth 26th to April 6th, and a one-off Party Crash event that featured a rematch between Spring Man and Ribbon Girl was held from April 3rd to April 5th. Prior to Ultimate's launch, Masahiro Sakurai considered adding characters from recent Nintendo titles such as ARMS and Xenoblade Chronicles 2 in the base roster, but he was unable to do so because of poor timing; they were announced long after planning and production of Ultimate began. When it came time to develop a second wave of downloadable content for the game, Sakurai considered Min Min and Ninjara as possible candidates and, following a request from ARMS producer Kosuke Yabuki, the position went to Min Min.
In Super Smash Bros. Ultimate
While some of the content from this title was included at launch, including an Assist Trophy, two Mii Fighter costumes, and five Spirits, even more content was released as part of Challenger Pack 6.
Arrangements and remixes unique to Ultimate. Both of these tracks were arranged by Atsuko Asahi, who originally co-composed the music for ARMS.
Tracks taken directly from ARMS.
Main article: List of spirits (ARMS series)