Nintendo Arms

Arms MinMin Hat - Nintendo Hat - Arms Hat - Super Comfy Beanie riomccarthy. 5 out of 5 stars (374) $ 38.00 FREE shipping Favorite Add to Nintendo ARMS Toaster Chilla and Sparky punch patch 80mm MelonatiPatch. 5 out of 5 stars (12) $ 5.79. Favorite Add to. Product Description. Choose a fighting champion from around the world, equip your own combination of extendable arms, and then use a mix of button presses and quick hand motions to really take the fight to your opponent.

Nintendo arms 2

This article is about the Nintendo Switch game. For other uses, see ARMS (disambiguation).

ARMS

US box art for ARMS
Developer(s)Nintendo EPD
Publisher(s)Nintendo
Platform(s)Nintendo Switch
Release date

2017-06-16
2017-06-16
2017-06-16
2018-04-12

GenreFighting
Rating(s)

Everyone 10+
Twelve years and up
All ages
Parental guidance

MediaCartridge
Digital download
Download size2.9 GB[1]

ARMS is a fighting game developed by Nintendo EPD exclusive to the Nintendo Switch. The game features professional boxer-like fighters who can attack each other from across an arena using weapons known as ARMS, which are attached to the ends of the fighters' extendable limbs, also known as ARMS.

ARMS was first revealed with a trailer in a Nintendo Switch presentation on 2017-01-12. ARMS was released on 2017-06-16 in North America,[2] Europe[3] and Japan.[4] On February 21, 2018, it was announced for a South Korean release on April 12, the same year.[5]

Gameplay[edit]

Nintendo
The ARMS title screen.

Each player controls one fighter from an over-the-shoulder third-person point of view. The game optionally takes advantage of the Nintendo Switch Joy-Con controllers' built-in motion controls, allowing players to throw punches, block and move around the arena by flicking or tilting the controllers. Using traditional button controls with a Pro Controller, Joy-Con Grip, a single Joy-Con held sideways, or the Switch in handheld mode is also an option. The game is playable locally by up to 4 players on one system, up to 8 players and systems per lobby in local wireless and up to 10 systems with 2 players each in an online lobby. The game includes online party and ranked battle modes and local wireless mode.

Controls[edit]

Navigating Menus[edit]

ActionJoy-Con
Joy-Con Grip
Handheld
Pro Controller
Sideways Joy-Con
Select / ()
Confirm
Cancel
Nintendo arms oc

In-game[edit]

ActionThumbs-up gripJoy-Con Grip
Handheld
Pro Controller
Sideways Joy-Con
Rush / / /
MoveTilt both Joy-Con*
GuardTurn both Joy-Con inward
Change target/() / /
Jump
Dash
Punch(R)Punch forward with Right Joy-Con /
Punch(L)Punch forward with Left Joy-Con /
GrabPunch forward with both Joy-Con+ / + +

*-The plural form of Joy-Con is the same as its singular form.

Game Modes[edit]

There are several game modes in ARMS. All modes are listed here.

A screenshot of the game's main menu as of version 2.0.0, showing all playable modes.

Nintendo Arms Toys

  • Versus
    • ARMS Test
      A training mode in which a player can test out a randomized combination of ARMS against a COM fighter.
  • Party Match / Party Crash
    • VS Hedlok
      Exclusive to Party Match and Party Crash.
  • Local / LAN Play
  • Training
    A second training mode containing various drills to teach players fighting techniques.
  • Events
    Removed in Version 3.0.0.

Version History[edit]

Main article: Updates

Version 1.0.0 (released 2017-06-16)
First public release.
Version 1.1.0 (released 2017-06-25)
Added LAN Play and Arena mode.
Version 2.0.0 (released 2017-07-12)
Added Max Brass and his ARMS, Sky Arena, Hedlok Scramble mode, Stats and Events, and many fixes.
Version 2.1.0 (released 2017-08-09)
Revamped Training mode and adjusted balance.
Version 3.0.0 (released 2017-09-13)
Added Lola Pop and her ARMS, Via Dolce, and many fixes.
Version 3.1.0 (released 2017-09-28)
Added Sparring Ring and adjusted balance.
Version 3.2.0 (released 2017-10-17)
Added Badges, a new challenger in Grand Prix mode, along with balances and fixes.
Version 4.0.0 (released 2017-11-15)
Added Misango and his ARMS, Temple Grounds, a Poison Atrribute, Party Crash mode, and many new Badges
Version 5.0.0 (released 2017-12-22)
Added Dr. Coyle and her ARMS, [NAME REDACTED], new Badges and more fixes.

Reception[edit]

Reception
Aggregate Score
AggregatorScore
Metacritic78/100[6]
Review Scores
ReviewerScore
Destructoid7.0/10[7]
EurogamerRecommended[8]
Famitsu33/40 (8,8,8,9)[9]
Gamespot7/10[10]
Gamesradar+4.5/5[11]
GameXplainLiked-A-Lot[12]
IGN8.0/10[13]
Nintendo Life9/10[14]
Time4/5[15]
TrustedReviews4/5 stars[16]

ARMS received generally positive reviews. Critics praised its simple, straightforward gameplay and its creative twist on the fighting genre, but some criticism was directed at its lack of content on release and its learning curve.

In its first month alone, ARMS sold 1.18 million units globally[17]. According to Nintendo's annual Financial Results Briefing 2017, ARMS sold 1.61 million as of December 31st, 2017[18].

As of July 31st, 2018 Arms has sold 2.01 million units worldwide [19].

As of December 2019, Arms sold 2.38 Million units worldwide [20]

Nintendo Arms Review

Cover gallery[edit]

  • North American box art

  • Pan European box art

  • German box art

  • Russian box art

  • Australian box art

  • Japanese box art

  • Korean box art

External links[edit]

References[edit]

  1. Nintendo Today. 'ARMS Download Size Revealed', retrieved on 2017-05-30.
  2. Nintendo of America. 'ARMS – Nintendo Direct 4.12.2017', retrieved on 2017-05-02.
  3. Nintendo UK. 'Nintendo Direct - 12.04.2017', retrieved on 2017-05-02.
  4. Nintendo Co., Ltd. 'ARMS Nintendo Direct 2017.4.13', retrieved on 2017-05-02.
  5. Nintendo of Korea nintendo.co.kr
  6. Metacritic. [1], 2017-06-07, retrieved 2017-06-07.
  7. Carter, Chris. Destructoid. [2], 2017-06-07, retrieved 2017-06-07.
  8. Martinson, Robin. Eurogamer. 2017-06-07-arms-review, 2017-06-07, retrieved 2017-06-07.
  9. Gematsu. 'Famitsu Review Scores: Issue 1488', 2017-06-06, retrieved on 2017-06-06.
  10. Plagge, Kallie. Gamespot. [3], 2017-06-07, retrieved 2017-06-07.
  11. Schilling, Chris. Gamesradar+. 'ARMS Review: 'An Invigorating Blend of Graceful Movement and Slapstick Violence', 2017-06-07, retrieved 2017-06-07.
  12. Segers, Andre. GameXplain. 'ARMS - REVIEW (Nintendo Switch)', 2017-06-07, retrieved 2017-06-07.
  13. Graeber, Brendan. IGN. 'ARMS Review', 2017-06-07, retrieved 2017-06-07.
  14. McFerran, Damien. Nintendo Life. 'Review: ARMS', 2017-06-07, retrieved 2017-06-07.
  15. Peckham, Matt. Time. 'Arms' Is Weird, Wonderful, and Maybe the Perfect Switch Game', 2017-06-07, retrieved 2017-06-07.
  16. TrustedReviews. http://www.trustedreviews.com/arms-review 'ARMS review', 2017-06-07, retrieved 2017-06-07.
  17. Nintendo Co., Ltd. Nintendo Consolidated Financial Earnings Report, 2017-07-26, retrieved 2017-07-26
  18. Nintendo Co. Ltd. Top Selling Title Sales Units
  19. Nintendo Co., Ltd. [4]
  20. 2020CESAゲーム白書 (2020 CESA Games White Paper). Computer Entertainment Supplier's Association. 2020 ISBN 978-4-902346-42-8

Nintendo Arms Lore

Retrieved from 'https://armswiki.org/w/index.php?title=ARMS_(game)&oldid=20573'
ARMS (universe)

Developer(s)Nintendo
Publisher(s)Nintendo
Genre(s)Fighting
Console/platform of originNintendo Switch
First installmentARMS (2017)
Latest installmentARMS (2017)
Article on ARMS InstituteARMS (universe)

The ARMS universe (アームズ, ARMS) refers to the Super Smash Bros. collection of characters, stages and properties that hail from the 3D fighting game developed by Nintendo EPD. Set in a world where some individuals mysteriously gain extendable limbs, the game revolves around the titular combat sport in which fighters who have this ability compete using glove-like weapons, known as ARMS. Similar to Splatoon when it first launched on the Wii U, this franchise was conceived as a new intellectual property to take full advantage of the Nintendo Switch's hardware and functionality, being cited as a game with depth, challenge and replayability according to producer Kosuke Yabuki.

Franchise description[edit]

ARMS was first conceptualized when Mario Kart 8 director Kosuke Yabuki expressed interest in creating a fighting game with the camera behind the player, instead of the standard side-on view. To avoid issues with depth perception, the developers had the characters' fists extend out towards the opponent, inspired by the obstacle-dodging gameplay of Mario Kart. A prototype was developed and the developers found performing punching gestures with the Joy-Con controllers to feel natural.

The team experimented with several ideas for character designs, as well as considered using established Nintendo characters such as Mario, Link and even Little Mac. They soon decided on having all the game's characters be original to fit with the gameplay. When designing a character, the ARMS were considered first, thus informing the overall design and personality of the character; for example, springs led to the conception of Spring Man, ribbon strands lead to Ribbon Girl, ramen noodles lead to Min Min and DNA strands lead to Helix. The fights were framed as a combat sport, with the fighters participating in the ARMS LeagueGrand Prix and various fictitious business logos and designs were added to characters and stages to help sell this idea.

ARMS was officially announced for the Nintendo Switch on January 12th, 2017 during the Nintendo Switch Presentation. Prior to launch, information about the game was detailed via a spotlight in the Nintendo Direct in April 2017, a dedicated ARMS Direct in May 2017 and a series of public hour-long multiplayer beta events called the 'ARMS Global Testpunch' running from May to June 2017. The game released worldwide on June 16th, 2017 to positive reviews and strong sales, with many drawing comparisons to the Punch-Out!! series and the boxing minigame from Wii Sports. Outlets praised the game's unique, deep gameplay and customization, but criticized its lack of content at launch and the inability to remap button controls at launch. Following Splatoon's post-launch model, new characters, stages and modes were made available via free content updates throughout 2017, including the aforementioned button re-configurations, thus improving the game's reception over time. In October 2017, an official graphic novel was announced, designed to delve deeper into the game's lore. As of 2021, it has no current projected release date, and is believed to be cancelled.[1]

The announcement of an ARMS fighter joining Super Smash Bros. Ultimate on March 26th, 2020 was commemorated in two ways: a two-week free trial of the full game was made available exclusively for Nintendo Switch Online members from Marth 26th to April 6th, and a one-off Party Crash event that featured a rematch between Spring Man and Ribbon Girl was held from April 3rd to April 5th. Prior to Ultimate's launch, Masahiro Sakurai considered adding characters from recent Nintendo titles such as ARMS and Xenoblade Chronicles 2 in the base roster, but he was unable to do so because of poor timing; they were announced long after planning and production of Ultimate began.[2] When it came time to develop a second wave of downloadable content for the game, Sakurai considered Min Min and Ninjara as possible candidates and, following a request from ARMS producer Kosuke Yabuki, the position went to Min Min.

In Super Smash Bros. Ultimate[edit]

While some of the content from this title was included at launch, including an Assist Trophy, two Mii Fighter costumes, and five Spirits, even more content was released as part of Challenger Pack 6.

Fighter[edit]

  • 76. Min Min: 'The Ramen Bomber' debuts as the first downloadable fighter in the Fighters Pass Vol. 2. In battle, she attacks with her extendable ARMS for punches and grabs and complements her abilities with kicks. Unique to her moveset is that the left and right ARMS are individually controlled with the attack and special buttons, respectively. She can change her right ARM with her down special which also affects the properties of her normal attacks. Her Final Smash, ARMS Rush, brings in Spring Man, Ribbon Girl, Ninjara, Master Mummy, Mechanica, and Twintelle for a devastating onslaught of punches. An ARMS character was first teased on March 26th, 2020[3] before it was officially revealed to be Min Min on June 22nd, 2020. She was released on June 29th, 2020 along with Spring Stadium, the ARMS music tracks, and additional Spirits as part of Challenger Pack 6.[4]

Stage[edit]

  • Spring Stadium: Spring Man's stage from ARMS. Taking place on a floating arena above a crowded stadium, the ledges and top platform are covered with trampolines that can propel fighters high into the air. When propelled, the fighter can deal damage to opponents along the way, possibly leading to a KO. Additionally if items are turned on, an ARMS Drone will occasionally appear and drop items onto the battlefield. This stage was released on June 29th, 2020 as part of Challenger Pack 6.

Assist Trophy[edit]

  • Spring Man: 'The Bouncer' debuts as the newest Assist Trophy in Super Smash Bros. Ultimate. When summoned, he moves around the battlefield striking nearby opponents with long-ranged punches. Spring Man can be KO'd, but if he sustains enough damage, he will unleash a considerably powerful Rush. He uses recycled voice clips from ARMS.

Mii Costumes[edit]

Outfits[edit]

  • Spring Man Outfit
  • Ribbon Girl Outfit
  • Ninjara Outfit (DLC)

Headgear[edit]

  • Ninjara Mask (DLC)

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to Ultimate. Both of these tracks were arranged by Atsuko Asahi, who originally co-composed the music for ARMS.

  • 'ARMS Grand Prix Official Theme Song': A new arrangement of the title screen and main menu theme from ARMS. Also incorporates excerpted arrangements of the background tracks for '[NAME REDACTED]' and 'Sky Arena'.
  • 'Ramen Bowl': A new arrangement of Min Min's stage theme from ARMS. Also incorporates an excerpted arrangement of the background track for 'Spring Stadium'.

Source Tracks[edit]

Tracks taken directly from ARMS.

  • 'Spring Stadium': The background track for Spring Man's stage, sourced directly from ARMS.
  • 'Ribbon Ring': The background track for Ribbon Girl's stage, sourced directly from ARMS.
  • 'Ninja College': The background track for Ninjara's stage, sourced directly from ARMS.
  • 'Mausoleum': The background track for Master Mummy's stage, sourced directly from ARMS.
  • 'Scrapyard': The background track for Mechanica's stage, sourced directly from ARMS.
  • 'Cinema Deux': The background track for Twintelle's stage, sourced directly from ARMS.
  • 'Buster Beach': The background track for Byte & Barq's stage, sourced directly from ARMS.
  • 'Snake Park': The background track for Kid Cobra's stage, sourced directly from ARMS.
  • 'DNA Lab': The background track for Helix's stage, sourced directly from ARMS.
  • 'Sky Arena': The background track for Max Brass's stage, sourced directly from ARMS.
  • 'Via Dolce': The background track for Lola Pop's stage, sourced directly from ARMS.
  • 'Temple Grounds': The background track for Misango's stage, sourced directly from ARMS.
  • 'Sparring Ring': The background track for Springtron's stage, sourced directly from ARMS.
  • '[NAME REDACTED]': The background track for Dr. Coyle's stage, sourced directly from ARMS.
  • 'Vs. Hedlok': The background track that plays when fighting an opponent controlled by Hedlok, sourced directly from ARMS.
  • 'ARMS Grand Prix Final Battle': The background track that plays while fighting Max Brass controlled by Hedlok, sourced directly from ARMS.

Victory Fanfare[edit]

  • 'Victory! ARMS': An abridged cover of the ARMS theme song, notably incorporating vocals from the version performed by Ribbon Girl.

Other[edit]

  • The original unaltered main theme was used in the ARMS fighter teaser announcement during the Nintendo Direct Mini on March 26th, 2020, and again in the Mr. Sakurai Presents broadcast prior to Min Min's formal reveal trailer on June 22nd, 2020.

Spirits[edit]

Main article: List of spirits (ARMS series)

Trivia[edit]

  • ARMS is the newest major universe (represented by a character, stage, item, or Assist Trophy) to be represented in Super Smash Bros. Ultimate at launch, with an initial debut of June 2017.
  • ARMS is the first major universe that debuted on the Nintendo Switch.
  • Before the release of Ultimate, Sakurai considered adding characters from ARMS to the base game, but according to him, it was impossible due to character planning ending before ARMS was announced.
  • ARMS is the third major fighting game universe to appear in Smash, following Street Fighter and Fatal Fury.
    • Out of these, it is the only one that is both a first-party series and does not focus on 2D gameplay.
  • ARMS is the only universe present in the base game that didn't have a series symbol originally, but would later gain one due to Min Min's inclusion as a playable character.
  • ARMS is the first universe of a DLC character to already have representation in the base game (via an Assist Trophy, Spirits, and Mii Costumes), but not a playable character, prior to the aforementioned character's release (as Mario and Fire Emblem already had playable characters prior to the releases of Corrin, Piranha Plant, and Byleth).
    • ARMS is also the first Nintendo-owned universe to have its first character introduced as downloadable content.
  • ARMS is the only universe to have ever confirmed a character's addition, but not which character would be added.
  • ARMS is the only universe whose first fighter was introduced as DLC in Ultimate to have an Assist Trophy (that being Spring Man).
  • ARMS and Bayonetta are the only universes to be represented in playable form solely by a female character.
    • They are also the only universes with multiple Smash arrangements that were all done by the same composer - both Bayonetta arrangements were handled by Junichi Nakatsuru, while Atsuko Asahi worked on both ARMS remixes.

References[edit]

  1. ^Dark Horse Appears To Have Cancelled The ARMS Graphic Novel Series - Nintendo Life
  2. ^https://twitter.com/pushdustin/status/1087124601807691776?s=21
  3. ^Nintendo Direct Mini 3.26.20
  4. ^Super Smash Bros. Ultimate - Mr. Sakurai Presents 'Min Min'


Universes
HostSuper Smash Bros. (Subspace ·World of Light)
Fighter-basedAnimal Crossing ·ARMS ·Banjo-Kazooie ·Bayonetta ·Castlevania ·Donkey Kong ·Dragon Quest ·Duck Hunt ·EarthBound ·Fatal Fury ·Final Fantasy ·Fire Emblem ·F-Zero ·Game & Watch ·Ice Climber ·Kid Icarus ·Kirby ·Mario ·Mega Man ·Metal Gear ·Metroid ·Minecraft ·Pac-Man ·Persona ·Pikmin ·Pokémon ·Punch-Out!! ·R.O.B. ·Sonic the Hedgehog ·Splatoon ·Star Fox ·Street Fighter ·The Legend of Zelda ·Wario ·Wii Fit ·Xenoblade Chronicles ·Yoshi
Stage-basedBalloon Fight ·Electroplankton ·Miiverse ·Nintendo DS ·Nintendogs ·Pilotwings ·StreetPass Mii Plaza ·Tomodachi ·Wii Sports ·Wrecking Crew
Assist Trophy-basedArt Academy ·Bomberman ·Brain Age ·Color TV-Game ·Custom Robo ·Devil World ·Dillon's Rolling Western ·Drill Dozer ·Excite ·Fatal Frame ·Golden Sun ·Jam with the Band ·Joy Mech Fight ·Kaeru no Tame ni Kane wa Naru ·Kururin ·Monster Hunter ·Nintendo Badge Arcade ·Nintendo Wars ·Sheriff ·Shovel Knight ·SimCity ·Sin and Punishment ·Swapnote ·The Legendary Starfy ·The Mysterious Murasame Castle ·Virtua Fighter
Item-basedClu Clu Land ·Galaxian ·GoldenEye ·Panel de Pon ·Perfect Dark ·Steel Diver
Enemy-basedDig Dug ·Rhythm Heaven ·Xevious
OthersMii ·List of minor universes (Nintendo) (Third-party)
FightersMin Min (SSBU)
Assist TrophiesSpring Man
StagesSpring Stadium
OtherARMS Drone ·Master Mummy ·Mechanica ·Ninjara ·Ribbon Girl ·Twintelle
SpiritsSpirits
MusicUltimate

Nintendo Arms Ost

Retrieved from 'https://www.ssbwiki.com/index.php?title=ARMS_(universe)&oldid=1570882'